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Dorothys Job Greenhouse

For the video game Dorothy’s Job, I had the opportunity to contribute to the environment art department, focusing on modeling, texturing, dressing, and lighting the scenes to faithfully convey the distinctive artistic style of Lord Kaios’s mansion.
Exploring the mansion, you can catch a glimpse of the comic narrative embedded within its environments — from mafia ducks and beauty corners where you can settle in for a cozy nighttime read, to the music of a fish playing its piano at a midnight party.